Disclaimer & Site Policy
This policy applies to all users of the "Unity VFX & URP Troubleshooting Atlas" (hereinafter referred to as "the Site"). By using the Site, you are deemed to have agreed to the following disclaimer and site terms.
1. Disclaimer Regarding Technical Information
The troubleshooting procedures, source code (C#, HLSL, Shader Graph), and pipeline settings on the Site are compiled by active technical artists based on verification under specific conditions.
However, the Site and its operators make no guarantees regarding the accuracy, completeness, safety, or usefulness of this information for any specific project or development environment.
Unity engine updates, target platforms (Windows, macOS, iOS, Android, Meta Quest VR), and third-party asset integrations can significantly alter render behaviors. Setting changes may result in unexpected rendering artifacts, performance drop, or build crashes.
The Site and its publishers shall not be liable for any direct, indirect, or consequential damages (including project file corruption, delay in delivery, or loss of revenue) resulting from the use of information published here. Always backup your project before applying any solutions.
2. Copyrights and Reuse of Code
All text, images, custom infographics, and logos on the Site are copyrighted by Yosuke Watanabe and the contributing members. Copying, translating, or republishing the editorial articles without permission, including importing them into AI training datasets, is strictly prohibited.
However, all technical source code blocks, custom HLSL functions, and Shader Graph node configurations may be freely copied, modified, and integrated into your commercial or non-commercial Unity game projects without any attribution or licensing fee.
3. Trademarks & Official Affiliation
Trademarks referenced on the Site are the property of their respective owners:
- "Unity", "Universal Render Pipeline (URP)", "VFX Graph", and "Shader Graph" are trademarks or registered trademarks of Unity Technologies in the US and other countries.
- "Meta Quest", "Quest 2", and "Quest 3" are trademarks or registered trademarks of Meta Platforms, Inc.
The Site is an unofficial community troubleshooting archive built by game developers. It has no direct affiliation, endorsement, or commercial relationship with Unity Technologies or Meta Platforms.
4. Linking Policy
Linking to the Site is free and welcome, for both commercial and non-commercial websites. No prior notice is required. However, embedding our pages in frames or hotlinking images in a way that obscures the authorship of the Site's content is prohibited.
5. Revisions
This policy may be revised at any time without prior notice in response to changes in technology paradigms, Unity license modifications, or legal updates. Revisions take effect immediately upon being posted on this page.
Revised Date: June 15, 2026
Site Representative: Yosuke Watanabe