Universal RP (URP)
Issues related to URP lighting, shadows, SRP Batcher compatibility, custom renderer features, and post-processing volumes.
110 articlesParticle System (Shuriken)
Particle sorting order glitches, URP material rendering glitches, soft particles bugs, and transform scale scaling mismatches.
19 articlesVisual Effect Graph
Massive GPU particle spawning bottlenecks, custom bounds and culling optimizations, and event parameters SendEvent failures from C#.
18 articlesShader Graph
Custom HLSL compile errors in Custom Function nodes, SRP Batcher incompatibilities, scene depth soft particles, and mobile rendering bugs.
50 articlesTimeline
Timeline particle spawner sync drift, animation tracks loop offset drift, and CPU spikes when loading tracks dynamically.
8 articlesRenderTexture / UI
UI transparency blending bugs, RenderTexture memory leaks from dynamic initialization, and HDR colors clamping glitches.
7 articlesMeta Quest / VR Optimization
Single Pass Instanced eye display rendering errors, Fixed Foveated Rendering peripheral bugs, and draw call batching under Vulkan.
7 articlesEditor Extensions & Builds
ScriptableObject parameter updates data loss, AssetPostprocessor infinite loop locks, and compilation assembly errors in asmdef.
6 articles