Index by System Categories

Select the Unity graphics subsystem or editor tool where the issue is occurring.

Universal RP (URP)

Issues related to URP lighting, shadows, SRP Batcher compatibility, custom renderer features, and post-processing volumes.

110 articles

Particle System (Shuriken)

Particle sorting order glitches, URP material rendering glitches, soft particles bugs, and transform scale scaling mismatches.

19 articles

Visual Effect Graph

Massive GPU particle spawning bottlenecks, custom bounds and culling optimizations, and event parameters SendEvent failures from C#.

18 articles

Shader Graph

Custom HLSL compile errors in Custom Function nodes, SRP Batcher incompatibilities, scene depth soft particles, and mobile rendering bugs.

50 articles

Timeline

Timeline particle spawner sync drift, animation tracks loop offset drift, and CPU spikes when loading tracks dynamically.

8 articles

RenderTexture / UI

UI transparency blending bugs, RenderTexture memory leaks from dynamic initialization, and HDR colors clamping glitches.

7 articles

Meta Quest / VR Optimization

Single Pass Instanced eye display rendering errors, Fixed Foveated Rendering peripheral bugs, and draw call batching under Vulkan.

7 articles

Editor Extensions & Builds

ScriptableObject parameter updates data loss, AssetPostprocessor infinite loop locks, and compilation assembly errors in asmdef.

6 articles